![]() ![]() gpl palette format - Added two new palette presets - Unlocked animations for Free format - Added buttons to scale tool to scale around element pivot or selection center - Keybindings are now displayed in description tooltips - Restyled toolbar select widget - Added new Skin Mode templates: Evocation Fang, Hoglin, Piglin, Chest, Bell, Blaze - Base grid is now hidden in Paint mode - Removed noise brush option - Added Shading toggle to the view menu - New icon for Move tool - Added new settings category “Interface” - Added Developer submenu - Added more event hooks - Updated to Electron 8.0.2 - Updated to Three.JS 114 - Various performance improvements Bugfixes: - GIF recorder renders black colors as transparent - Exported GIFs have a black outline - Drag handler extensions are case sensitive - Drag handlers don’t read binary files correctly - Number Sliders use cube grid resolution by default - Confirm button in pop-up color pickers is offset - Transform gizmo visually messes up after using rescale gizmo - Cannot use phantom model template in Skin Mode - UV mapping issue when generating templates - Gif Compression - Project Resolution for 2nd Template Textures - Nothing is rendering. bbpalette export in favor of more common. Resource Packs: mod_resources, vanilla, file/VanillaTweaks_r795244.Changes: - Added Rectangle/Circle paint tool - Added texture selection and copy/paste tool - Added mirror paint option - Sketchfab uploader now supports animations - Added glTF export format - Added Camera Angle Presets - Added mute toggle for animation channels - New Transform Space selector - Added length modes to GIF Recorder - Extended Paint Bucket color mode: Global Colors and Connected Colors - Added support for more palette formats: ACT, ACO, ASE - Removed. Is Modded: Definitely Client brand changed to 'forge' Server brand changed to 'forge' GL Caps: Using framebuffer using OpenGL 3.2 ![]() JVM Flags: 9 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32Mīackend library: LWJGL version 3.3.1 build 7īackend API: AMD Radeon(TM) Graphics GL version 2 Core Profile Forward-Compatible Context 20.50.26.08 6.8004, ATI Technologies Inc. Graphics card #0 versionInfo: DriverVersion=6.8004 Graphics card #0 vendor: Advanced Micro Devices, Inc. Graphics card #0 name: AMD Radeon(TM) Graphics Identifier: AuthenticAMD Family 23 Model 24 Stepping 1 Processor Name: AMD Ryzen 3 3250U with Radeon Graphics Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Operating System: Windows 11 (amd64) version 10.0 Packs: mod_resources, vanilla, file/VanillaTweaks_r795244.zip, Moonlight Mods Dynamic Assets, black_icons ![]() : 'void .(.GuiGraphics, int)'Īt .$static$15(VanillaGuiOverlay.java:147) ~ The game crashed whilst unexpected error Error: : 'void .(.GuiGraphics, int)' So i decided to try and play modded minecraft and when i tried to load my creative world, it crashed with this message:
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